It's me, Anderson Piffer!

As a Game Designer I’ve created more than 50 fun casual mobile games that made millions of people smile worldwide. As a Product Manager, I’ve led teams of up to 20 creative minds - from discovery to live-ops phases - into building popular and profitable games through goal oriented, iterative, collaborative, and data-informed processes. Recently, I've started to collaborate with studios and publishers worldwide. I also love Nintendo games and hiking mountains.

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MOBILE GAMES

Most of the following games I've collaborated as a Game Designer; being responsible for systems, levels, content, economy and interactions.

Some are republished games with new themes and/or features.

Action & Arcade (18)

Show game list...
  • Balloon Party
  • Blender Man
  • Fat No More
  • Hamster Rescue
  • Honey Batlle
  • Jailbreak
  • Monster Slash
  • Space Rockets
  • Tappy Circus
  • Tappy Dig
  • Tappy Escape 1 & 2
  • Tappy Pirate
  • Tappy Run 1 & 2
  • The Perfectionist
  • Toilet Time
  • Weird Cup

Management & Idle (16)

Show game list...
  • My Burger Shop
  • My Coffee Shop
  • My Sandwich Shop
  • My Pizza Shop
  • My Virtual Pet Shop
  • Tiny Auto Shop
  • Tree Fortress 2
  • Kitty Cat Clicker
  • Money Tree
  • Vlogger Go Viral
  • Cow Evolution
  • Platypus Evolution
  • Goat Evolution
  • Giraffe Evolution
  • Octopus Evolution
  • Zebra Evolution

Puzzle (15)

Show game list...
  • Starside
  • Dominosa
  • Gecko Pop
  • Juice Paradise
  • Little Bridges
  • Magic Cats
  • Magic Cats Journey
  • Solitaire Hub
  • Number Island
  • Path Link
  • Pet Bowling
  • Ropebot
  • Tappy Fruit Shooter
  • Word Masters
  • Zen Hanoi

Interactive Toys (15)

Show game list...
  • Bob 3D
  • Change Man
  • Do Not Disturb 2
  • My Birthday Party
  • My Boo Album
  • Please Be Quiet
  • Plush Hospital
  • Go Away
  • Halloween Mansion
  • My Virtual Cat
  • My Virtual Dino
  • My Virtual Dog
  • My Virtual Dragon
  • My Virtual Hamster
  • My Virtual Rabbit

[ Bonus Content ]

Hyper-Casual Prototype Portfolio on Google Play, including the awarded "Mini Marble" (2021)

Keynote: Product Management in Mobile Games, 2019, Portuguese

Bachelor thesis in Game System Design (Resource Management & Strategy), 2012, Portuguese

Undergraduate research in Game UX Design (Cognitive Usability), 2012, Portuguese